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Blog: How Might We Gamify Ancient Greek?

By Joshua Hartman | September 21, 2020

In last year’s introductory Greek class, I watched a student rejoice when asked to give a (partial) synopsis of the verb ‘λύω.’ While synopses are rarely met with enthusiastic responses, this student knew that the synopsis, if correctly produced, would make him stronger. My class was playing Olympus, a term-length board game played in one-hour instalments throughout the quarter, and he had just drawn the Agōgē card.

After I explained the origins of the title in the brutal training regime of Spartan soldiers, the student remained optimistic. Since λύω is the most common example verb in our textbook, he knew that he had an advantage. If he could complete this task in the allotted time, his character would become Read more …